October 2010
1 post
AIR for Android performance
I wrote the Tumble Game app in the Android Marketplace, which was published in Flash Builder 4. After a few iterations of the app, I figured out how to get better game play performance. First I set the the renderMode in the XML settings to “gpu”. Then for each game piece, I used an PNG graphic instead of a movieclip, and I set the cacheAsBitmap to true and the cacheAsBitmapMatrix...
Oct 14th